Public Engagement Advising

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Experience Design


FOCUS

I collaborate on public engagement and speculative research projects that draw audiences into exploring how emerging science and technology shape our interactions and society.

What if we could rehearse for the future we want before it is our reality?

  • I find that novel and unexpected forms of science communication draw new audiences into conversation. They bridge the barrier between experts and non-experts and expand research impact.

    I’ve created a workout about surveillance, a mini-market about social profiling algorithms, and even played a data doctor.

    I specialize in designing for participation by centering audiences as the protagonists, inviting them to build from their passions, curiosities, and personal experiences. This approach supports audiences in sense making, critical thinking, and a collective imagining of desirable futures.

    If the subject matter is complex, obscure, or challenging, I find using humor is a great tactic for lowering the barrier audiences can feel towards engaging. I founded the Institute For Comedic Inquiry to experiment at the edges of using humor in public engagement.

    This work takes the form of co-creation workshops, events, festival or exhibition experiences, and live experiments.

  • I support research and innovation centers in exploring applications for emerging technologies.

    Some projects are external facing (focusing on end users) and others are internal facing (focusing on facilitating interdisciplinary collaboration, learning, creativity, etc).

    My approach is to imagine both possibilities and consequences, creating a range of use cases and scenarios. I make these use cases experiential, inviting audiences to interact emotionally before engaging analytically to arrive at perspectives and solutions that align with their organization’s principles.

    Often this is a speculative design process designed to define new use cases, prototype, create a development strategy, and establish an ethical charter.

COLLABORATORS

Research Centers 

Cultural Institutions 

Think Tanks + Innovation Centers

Programming + Curatorial Teams 

Education + Public Engagement Teams 

PAST PARTNERS + CLIENTS

Science Gallery Dublin — ADAPT Research Centre — Human Insights Lab at Accenture — MOD. Museum of Discovery — The Victoria & Albert Museum — Centre de Cultura Contemporània de Barcelona — ArtScience Museum Singapore — Science Gallery Detroit — Creative Time Summit X — PRIMER19: Design For All Conference — Risk/Reward Pavement Festival — International Society For Humor Studies Conference — New York Public Library — Thomas Cole Historic Site — Harvard Business School — Carnegie Mellon University — Angel Island Immigration Station — Port of Portland — Design Week Portland — Target — Nike — Nokia — Samsung — and others.


SELECT PROJECTS

Never Been There

Never Done That

Never Been There — Never Done That —

PARTICIPATORY
EXHIBITS!

SKU MARKET

  • Project by Institute For Comedic Inquiry. Learn more here.

    Collaborators: Dr. Jennifer Edmond + Dr. Ivan Batcher (ADAPTResearch Centre); and Nikole Gramm

    Commissioned by: Science Gallery Dublin and ADAPT Research Centre for BIAS: Built This Way (2021-22).

    Topics: social profiling algorithms, surveillance capitalism, algorithmic bias, identity formation

LIVE
PERFORMANCES!

2022 GAIT AUGMENTATION SEMINAR

  • Project by Institute For Comedic Inquiry. Learn more here.

    Collaborators: Thomas Wester (Technical Director at Glowbox)

    Staged at: Science Gallery Detroit, Creative Time Summit X, PRIMER:19 Futures For All, Design Week Portland, and Design Vancouver

    Topics: surveillance, privacy, skeletal-tracking

IMMERSIVE
RESEARCH!

DATA DOCTOR

  • Project made in collaboration with Office of Life + Art.

    Commissioned by: Accenture, Human Insights Lab.

    Topics: data privacy, personalization, convenience

OTHER SHAPES MY PROJECTS HAVE TAKEN

Designed dozens of large-scale participatory experiences for cultural institutions — ranging from interpreting a landscape painter’s home, a design archive, a public fountain, and an immigration station.


Conducted futures research for topical exhibitions ranging from Privacy + AI to Sustainability and designed participatory experiences to drive conversation amongst employees and clients for a human insights lab at a global consulting firm.


Designed custom participatory activities and facilitated co-creation workshops with various stakeholder groups.


Led user research, strategy, and UX design, identifying applications for augmented reality that support collaboration between scientists and designers for an innovation center at a global brand.


Created audience engagement strategies and designed experience concepts that were awarded grant funding across the arts, humanities and science fields.


Collaborated on a variety of speculative research projects that help clients imagine possible futures through tangible objects and experiences.


We can collaborate in various ways and at any stage in the process. Get in touch to chat about your project.


ABOUT

Over the past 15 years, I’ve collaborated with cultural institutions, research centers, and global brands to design participatory experiences and live experiments.

I work within studio contexts and as a freelance advisor because the best work comes from collaborations with interdisciplinary teams.

Across a wide range of subject matter, I’ve framed provocative questions and translated complex research into unexpected premises that hook audiences, drawing them into exploring new ideas. Especially the tricky nuanced ones.

I founded the Institute For Comedic Inquiry to explore how humor and participatory approaches to public engagement facilitate sense making, critical thinking, and collective imagining.


NEWS

I created an AI quiz show called Who Wants To Write An Email?

Jennifer Edmond (Trinity College Dublin + ADAPT SFI Research Centre) and I are thrilled to have been awarded a Science Foundation Ireland Discover Program grant to create a touring participatory game show called Who Wants To Write An Email?. It’s about how generative text shapes our social interactions.

It premiered at the Dublin Fringe Festival September 9-12th. Learn more here.

I was the inaugural Public Engagement Fellow at The Long Room Hub, Trinity College Dublin

In Fall 2023 I explored experimental methods for public engagement with researchers at Trinity College Dublin.

I offered advising and clinics to support early and late career researchers in creating engaging programming for their first Arts + Humanities Research Festival.

I’m researching the impact of humor on participatory public engagement.

I study participatory public engagement projects that use humor to draw audiences into exploring emerging science and technology.

I’m interested in evaluating how these projects contribute to sense making, critical thinking, and collective imagining.